Humaroid 1.jpg

About Humaroids[edit | edit source]

The intense gravitational radiation from the collision event greatly affected some asteroids, causing them to behave in a way that baffles even the most brilliant physicists. These unstable objects have since been known as Humaroids.

6 Humaroids will spawn at random across 13 Humaroid Spawn Points (these are labeled as Stargates on the radar) in each zone on the Galaxy Map. Once a player enters a Humaroid, a battle will begin in the form of an instance. Each Humaroid is defined by a Danger Level ranging from 1 to 15. The higher the Danger Level of the Humaroid, the more difficult the instance.

Humaroid Battles[edit | edit source]

  • Other fleets will not be able to enter the Humaroid’s field while it is engulfed in battle. Fleets that arrive at the Humaroid after battle commences will be immediately sent back to their Home Planets.
  • He3 will be permanently consumed, and destroyed ships not sent to the spacedock will be permanently lost.
  • Should multiple players arrive on the same Humaroid at the same time, the player with the fleet that defeats the most enemy targets will win all rewards from exploring the Humaroid.
  • The battle takes place as a stand-alone instance. Players are recommended to send all the fleets they wish to deploy to a Humaroid at the same time using the "Synchonize Transition" command.
  • Each Humaroid is guarded by space pirates- all of which must be defeated.

Humaroid Timing[edit | edit source]

Humaroid respawn time and countdown time before self-implosion is 4 hours. Humaroids that are explored will lie in a state of ruin for 1 hour, before respawning elsewhere.

Each Humaroid is available for exploration for 4 hours after spawning.

If the Humaroid remains unexplored after 4 hours, it will implode and respawn in a random Stargate with a new Danger Level. A successfully defeated Humaroid will implode and respawn after 1 hour in a random Stargate with a new Danger Level.

The Humaroids, while enriched with mysterious gravitational radiation, are very unstable and will implode once a player has explored it. Viewing an explored Humaroid on the Galaxy map will display a pop-up.

This pop-up will display the name of the lucky player who successfully explored the Humaroid and a link to their planet. One can only hope the player remains lucky enough to defend their base from the attacks of other envious players!

Humaroid Levels[edit | edit source]

There are 15 levels of Humaroids. Each one uses Divine Commanders and stacks of 300 ships, going up by 300 ships per stack per level.
Humaroid level is determined by looking at the "player" level ( LV. [...] ) on the left side of the planet information box.

Humaroid Level 1 - 300 Stacks/2★-4★ Divines/6th Ship Versions/6th Weapon Versions

Humaroid Level 2 - 600 Stacks/3★-5★ Divines/7th Ship Versions/7th Weapon Versions

Humaroid Level 3 - 900 Stakcs/4★-6★ Divines/8th Ship Versions/8th Weapon Versions

Humaroid Level 4 - 1200 Stacks/5★-7★ Divines/9th Ship Versions/9th Weapon Versions

Humaroid Level 5 - 1500 Stacks/6★-8★ Divines/Best Non Tiered Ships/I30 Weapons

Humaroid Level 6 - 1800 Stacks / 5★ 8 ★ Divines / Tier 1 Badge Ships/I30 Waffen

Humaroid Level 7 - 2100 Stacks/7★-9★ Divines/Tier 2 Badge Ships/I30 Weapons

Humaroid Level 8 - 2400 Stacks/7★-9★ Divines/Tier 3 Badge Ships/I30 weapons

Humaroid Level 9 - 2700 Stacks/8★-9★ Divines/Indies with 10 T50 Weapons

Humaroid Level 10 - 3000 Stacks/9★ Divines/Black Holes

Humaroid Level 11 -

Humaroid Level 12 -

Humaroid Level 13 -

Humaroid Level 14 -

Humaroid Level 15 -

Commander total stats[edit | edit source]

A lot of people like to run Humaroids with Rayo -based commanders (Death from Above , Rex Scuta or The Dictators ). The total stats needed to trigger Rayo's ability is listed here for each Humaroid level:

Level 1 - Unknown

Level 2 - Unknown

Level 3 - Unknown

Level 4 - Unknown

Level 5 - 1158

Level 6 - 1421

Level 7 - 2032

Level 8 - 2032

Level 9 - 2032

Level 10 - 2232 (may be as low as 2200, but not verified)

 

Rewards[edit | edit source]

Victory will allow the players to search the Humaroid for treasures like:

When you beat them you get BP FragmentsHuma Gems, and Corsairs Gold. BP Fragments are used to get Flagships. Huma Gems are used to level Flagships up. Corsairs Gold is used for Generating Bionic Chips.

After successfully completing a Humaroid, the player will receive a reward based on the level of difficulty the Humaroid was.

Humaroid Level

Corsairs' Gold Huma Gem.png

Blueprint Shreds Obtained

Blueprint Shred Levels Obtained
1 Corsairs gold.png 30 text-center 10 5 Blueprint Shred-I.pngBlueprint Shred-II.pngBlueprint Shred-III.pngBlueprint Shred-IV.png
2 Corsairs gold.png 40 text-center 20 10 Blueprint Shred-I.pngBlueprint Shred-II.pngBlueprint Shred-III.pngBlueprint Shred-IV.png
3 Corsairs gold.png 50 text-center 30 15 Blueprint Shred-I.pngBlueprint Shred-II.pngBlueprint Shred-III.pngBlueprint Shred-IV.png
4 Corsairs gold.png 70 text-center 40 20 Blueprint Shred-I.pngBlueprint Shred-II.pngBlueprint Shred-III.pngBlueprint Shred-IV.png
5 Corsairs gold.png 90 text-center 50 25 Blueprint Shred-I.pngBlueprint Shred-II.pngBlueprint Shred-III.pngBlueprint Shred-IV.png
6 Corsairs gold.png 130 text-center 60 30 Blueprint Shred-I.pngBlueprint Shred-II.pngBlueprint Shred-III.pngBlueprint Shred-IV.pngBlueprint Shred-V.png
7 Corsairs gold.png 200 text-center 75 40 Blueprint Shred-I.pngBlueprint Shred-II.pngBlueprint Shred-III.pngBlueprint Shred-IV.pngBlueprint Shred-V.png
8 Corsairs gold.png 290 text-center 90 55 Blueprint Shred-I.pngBlueprint Shred-II.pngBlueprint Shred-III.pngBlueprint Shred-IV.pngBlueprint Shred-V.png
9 Corsairs gold.png 400 text-center 110 75 Blueprint Shred-I.pngBlueprint Shred-II.pngBlueprint Shred-III.pngBlueprint Shred-IV.pngBlueprint Shred-V.png
10 Corsairs gold.png 530 text-center 135 100 Blueprint Shred-I.pngBlueprint Shred-II.pngBlueprint Shred-III.pngBlueprint Shred-IV.pngBlueprint Shred-V.png
11 Corsairs gold.png 600 text-center 150 10 Blueprint Shred-V.png
12 Corsairs gold.png 650 text-center 200 1 Pirate Chest I - May contain 1* unbound spell commander
13 Corsairs gold.png 700 text-center 250 1 Pirate Chest II - May contain 1* unbound super commander
14 Corsairs gold.png 750 text-center 300 1 Pirate Chest II - May contain 1* unbound super commander
15 Corsairs gold.png 900 text-center 350 1 Pirate Chest III - May contain 1* unbound Legendary / Divine commander

Humaroid Levels[edit | edit source]

Humaroids
Previous Humaroid: Next Humaroid:
- Humaroid Level 1
Humaroid-Battles
Humaroid Level 1  · Humaroid Level 2  · Humaroid Level 3  · Humaroid Level 4  · Humaroid Level 5  · Humaroid Level 6  · Humaroid Level 7  · Humaroid Level 8  · Humaroid Level 9  · Humaroid Level 10 · Humaroid Level 11  · Humaroid Level 12  · Humaroid Level 13  · Humaroid Level 14  · Humaroid Level 15
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