The king of all ships, these monstrous abominations tear cruisers apart. They have the most volume capacity, the most He3 storage, the highest structure, but the lowest shields. Many take advantage of the high volume capacity to add more shield modules into the Battleship, but keep in mind that with every extra module you add on, it raises the building cost of the ship. Painfully long and expensive to make.


Battleships have four different types of Armor: Chrome Armor, Regen Armor, Nano Armor, and Neutralizing Armor. Nano Armor minimizes the damage dealt by Heat and Explosive Weapons while Neutralizing Armor minimizes the damage dealt by Magnetic and Explosive Weapons. Chrome Armor minimizes the damage dealt by Heat and Kinetic Weapons while Regen Armor minimizes the damage dealt by Kinetic and Magnetic Weapons. To see more information about Armor, see the Armor Types page. Each ship hull has a different armor type, by matching up modules such as Particle Stun shield, which reduces Kinetic damage, it is possible to a Chrome hull into a ship nearly invulnerable against Kinetic weapons. Use the weapons and hulls with your modules to achieve maximum effectiveness and diversity in your designs and you'll soon be on you're way to conquering the galaxy.


Battleships versus Frigates and Cruisers[edit | edit source]

Battleships deal more damage to Cruisers and take more damage from Frigates. The following table shows the Attack percentage and Defense percentage of the Battleship versus the other two ship types:

Ship Type Frigates Cruisers Battleship
Frigate 0 -5% +5%
Cruisers +5% 0 -5%
Battleship -5% +5% 0

Battleship Stats[edit | edit source]

The following table is a list of all Battleships, their base attributes and the base cost per module installed on ships. For a comprehensive list of ALL ships and their stats go to the Composite Ship Table. Certain types of research can enhance their shields and structure.

Ship Name Armor Shields icon.gifShields Structure icon.gifStructure Installation Slots icon.gifInstallation Slots Storage icon.gifStore: Movement icon.gifMov. Stability Agility Defense Build time icon.gifBuild Time Transit Time icon.gifTransmit Time MetalResourceIcon.gifMetal Cost He3ResourceIcon.gifHe3 Cost GoldResourceIcon.gifGold Cost
Estrella-I Estrella-I icon.gif Chrome 135 1,309 160 9 0 1.40 0.1 8.5 00:00:10 00:01:37 12 34 10
Estrella-II Estrella-II icon.gif Chrome 154 1,496 220 11 0 1.40 0.4 8.9 00:00:13 00:01:35 16 39 14
Estrella-III Estrella-III icon.gif Chrome 182 1,768 280 14 0 1.45 0.7 9.2 00:00:13 00:01:29 22 47 20
Nettle-I Nettle-I icon.gif Nano 168 1,636 260 13 0 1.45 0.5 9.0 00:00:12 00:01:30 16 40 14
Nettle-II Nettle-II icon.gif Nano 191 1,853 300 18 0 1.45 0.8 9.3 00:00:15 00:01:28 20 46 18
Nettle-III Nettle-III icon.gif Nano 224 2,176 360 23 0 1.50 1.1 9.6 00:00:16 00:01:22 27 54 24
Diaz-I Diaz-I icon.gif Neutralizing 202 1,964 300 22 0 1.50 0.9 9.5 00:00:17 00:01:22 21 47 19
Diaz-II Diaz-II icon.gif Neutralizing 231 2,244 340 28 0 1.50 1.2 9.8 00:00:19 00:01:21 25 53 23
Diaz-III Diaz-III icon.gif Neutralizing 270 2,618 400 34 0 1.50 1.5 10.2 00:00:22 00:01:15 32 62 29
RV766 The Explorer-I RV766-The Explorer-I icon.gif Regen 236 2,291 318 33 1 1.45 1.3 10.1 00:00:19 00:01:12 26 55 24
RV766 The Explorer-II RV766-The Explorer-II icon.gif Regen 268 2,601 368 38 1 1.50 1.6 10.3 00:00:23 00:01:10 31 61 28
RV766 The Explorer-III RV766-The Explorer-III icon.gif Regen 315 3,060 418 43 1 1.50 1.9 10.5 00:00:24 00:01:06 38 70 35
Palenka-I Palenka-I icon.gif Nano 270 2,618 380 40 0 1.40 1.7 10.4 00:00:21 00:01:01 32 63 29
Palenka-II Palenka-II icon.gif Nano 305 2,958 420 46 0 1.45 2.0 10.6 00:00:24 00:01:00 37 70 34
Palenka-III Palenka-III icon.png Nano 361 3,502 480 52 0 1.45 2.3 10.7 00:00:27 00:00:56 44 79 41
Howler-I Howler-I icon.png Chrome 303 2,945 420 45 0 1.40 2.1 10.3 00:00:25 00:00:55 38 72 35
Howler-II Howler-II icon.png Chrome 345 3,349 460 52 0 1.45 2.4 10.4 00:00:29 00:00:54 43 80 40
Howler-III Howler-III icon.png Chrome 403 3,910 520 59 0 1.50 2.7 10.6 00:00:32 00:00:51 51 90 48
Whirlpool-I Whirlpool-I icon.png Regen 337 3,273 460 54 0 1.45 2.5 10.8 00:00:27 00:00:50 45 82 41
Whirlpool-II Whirlpool-II icon.png Regen 382 3,706 500 62 0 1.50 2.8 10.9 00:00:33 00:00:48 50 90 47
Whirlpool-III Whirlpool-III icon.png Regen 448 4,352 560 70 0 1.50 3.1 11.0 00:00:38 00:00:46 59 101 55
Cerberus-I Screen shot 2011-08-24 at 4.06.24 PM.png Neutralizing 371 3,600 478 64 1 1.45 2.9 10.8 00:00:29 00:00:45 52 93 48
Cerberus-II Screen shot 2011-08-24 at 4.06.31 PM.png Neutralizing 418 4,063 518 72 1 1.50 3.2 11.1 00:00:34 00:00:44 58 102 54
Cerberus-III Screen shot 2011-08-24 at 4.06.39 PM.png Neutralizing 494 4,794 578 80 1 1.50 3.5 11.3 00:00:40 00:00:41 67 113 63
Genesis-I Screen shot 2011-08-24 at 4.06.48 PM.png Regen 404 3,927 540 65 0 1.55 3.3 11.2 00:00:31 00:00:40 60 105 56
Genesis-II Screen shot 2011-08-24 at 4.06.56 PM.png Regen 459 4,454 580 73 0 1.55 3.6 11.5 00:00:38 00:00:39 67 114 62
Genesis-III Genesis III.png Regen 539 5,236 640 81 0 1.55 3.9 11.7 00:00:40 00:00:36 76 126 71
Tiamat-I Tiamat I.png Chrome 438 4,254 600 74 0 1.55 3.7 11.6 00:00:35 00:00:34 69 117 64
Tiamat-II Tiamat II.png Chrome 495 4,811 640 82 0 1.55 4.0 11.8 00:00:40 00:00:34 76 128 71
Tiamat-III Tiamat III.png Chrome 581 5,644 700 90 0 1.55 4.3 12.0 00:00:46 00:00:31 86 141 81
Chimera Viper-I Chimera Viper-I icon.png Nano 840 9,300 730 120 1 1.65 5.1 12.7 00:00:35 00:00:27 106 176 99
Chimera Viper-II Chimera Viper-II icon.png Nano 980 10,800 780 130 2 1.65 5.4 13.2 00:00:40 00:00:25 116 190 109
Chimera Viper-III Chimera Viper-III icon.png Nano 1,150 12,700 840 140 3 1.65 5.7 13.7 00:00:45 00:00:23 129 208 122
Ultra Calas-I Ultra Calas-I.png Chrome 1,800 13,950 740 120 1 3.7 6.3 13.2 00:00:28 00:00:29 239 328 231
Ultra Calas-II Ultra Calas-II.png Chrome 2,000 16,200 790 200 2 5.2 8.1 14.2 00:00:32 00:00:27 239 328 231
Ultra Calas-III Ultra Calas-III.png Chrome 2,200 19,050 850 300 3 6.7 10 15.2 00:00:36 00:00:25 255 350 246



Battleship Upgrade Info[edit | edit source]

The following table is a list of all Battleships, and their upgrade cost and time to upgrade. The Upgrade Time can be improved by improving the Weapon Research Center.

Ship Name Cost Upgrade Time
Estrella-I Estrella-I icon.gif - -
Estrella-II Estrella-II icon.gif GoldResourceIcon.gif 3,380 00:24:36
Estrella-III Estrella-III icon.gif GoldResourceIcon.gif 4,857 00:50:46
Nettle-I Nettle-I icon.gif - -
Nettle-II Nettle-II icon.gif GoldResourceIcon.gif 30,235 02:02:58
Nettle-III Nettle-III icon.gif GoldResourceIcon.gif 43,439 04:13:49
Diaz-I Diaz-I icon.gif - -
Diaz-II Diaz-II icon.gif GoldResourceIcon.gif 96,208 04:05:56
Diaz-III Diaz-III icon.gif GoldResourceIcon.gif 138,219 08:27:37
RV766 The Explorer-I RV766-The Explorer-I icon.gif - -
RV766 The Explorer-II RV766-The Explorer-II icon.gif GoldResourceIcon.gif 319,819 14:19:55
RV766 The Explorer-III RV766-The Explorer-III icon.gif GoldResourceIcon.gif 459,474 29:34:52
Palenka-I Palenka-I icon.gif - -
Palenka-II Palenka-II icon.gif GoldResourceIcon.gif 643,608 23:46:25
Palenka-III Palenka-III icon.png GoldResourceIcon.gif 924,649 49:04:08
Howler-I Howler-I icon.png - -
Howler-II Howler-II icon.png GoldResourceIcon.gif 1,054,149 30:45:22
Howler-III Howler-III icon.png GoldResourceIcon.gif 1,514,456 63:28:50
Whirlpool-I Whirlpool-I icon.png - -
Whirlpool-II Whirlpool-II icon.png GoldResourceIcon.gif 1,656,395 40:59:20
Whirlpool-III Whirlpool-III icon.png GoldResourceIcon.gif 2,379,681 84:36:05
Cerberus-I Screen shot 2011-08-24 at 4.06.24 PM.png - -
Cerberus-II Screen shot 2011-08-24 at 4.06.31 PM.png GoldResourceIcon.gif 2,466,717 53:17:09
Cerberus-III Screen shot 2011-08-24 at 4.06.39 PM.png GoldResourceIcon.gif 3,543,840 109:58:54
Genesis-I Screen shot 2011-08-24 at 4.06.48 PM.png - -
Genesis-II Screen shot 2011-08-24 at 4.06.56 PM.png GoldResourceIcon.gif 3,673,576 73:46:49
Genesis-III Genesis III.png GoldResourceIcon.gif 5,277,691 152:16:57
Tiamat-I Tiamat I.png - -
Tiamat-II Tiamat II.png GoldResourceIcon.gif 5,013,939 90:10:33
Tiamat-III Tiamat III.png GoldResourceIcon.gif 7,203,342 186:07:23
Chimera Viper-I Chimera Viper-I icon.png - -
Chimera Viper-II Chimera Viper-II icon.png GoldResourceIcon.gif 15,892,384 156:26:31
Chimera Viper-III Chimera Viper-III icon.png GoldResourceIcon.gif 34,831,988 240:12:19
Ultra Calas-I Ultra Calas-I.png - -
Ultra Calas-II Ultra Calas-II.png GoldResourceIcon.gif 131,778,224 429:07:18
Ultra Calas-III Ultra Calas-III.png GoldResourceIcon.gif 261,254,589 867:55:46

Blueprint Information[edit | edit source]

The following table is a list of all Battleships, their blueprint location, and their requirements for initial use. Blueprints from Instances are randomly drawn from Golden Boxes.

Ship Blueprint Name Source Badge Points Prerequisites to use
Estrella Estrella BP.jpg Quest N/A None
Nettle Nettle BP.gif Instance 1 N/A Research Estrella-I
Diaz Diaz BP.gif Instance 4 N/A Research Nettle-I
RV766 The Explorer RV766-The Explorer BP.gif Instance 7 N/A Research Diaz-II
Palenka Palenka BP.gif Instance 10 N/A Research RV766 The Explorer-II
Howler Howler BP.png Instance 13 N/A Research Palenka-II
Whirlpool Whirlpool BP.gif Instance 19 N/A Research Howler-II
Cerberus Cerberus BP.gif Instance 22 Badge.gif 1,000 Research Whirlpool-III
Genesis Genesis BP.gif Instance 25 Badge.gif 1,300 Research Cerberus-III
Tiamat Tiamat BP.gif Instance 28 Badge.gif 1,600 Research Genesis-III
Chimera Viper Chimera Viper BP.png Sagitarius.S04 N/A Research Presidio of Glory-III
Ultra Calas Ultra Calas.png Champions' Mall N/A (6,598 Championship Points) Research Chimera Viper-III

Battleship Bonus Stats[edit | edit source]

The following table is a list of the Battleship bonus stats.

Ship Blueprint Name Bonuses
Chimera Viper-I Chimera Viper-I icon.png Adaptive Formation (Nullifies all bonus damage from lateral and rear attacks), High-Quality Armor (All effective damage sustaned is reduced by 5%)
Chimera Viper-II Chimera Viper-II icon.png Adaptive Formation (Nullifies all bonus damage from lateral and rear attacks), High-Quality Armor (All effective damage sustaned is reduced by 7%)
Chimera Viper-III Chimera Viper-III icon.png Adaptive Formation (Nullifies all bonus damage from lateral and rear attacks), High-Quality Armor (All effective damage sustaned is reduced by 10%)
Ultra Calas-I Ultra Calas-I.png Ship stability +100%, Damage Reduction +5%, Agility +1
Ultra Calas-II Ultra Calas-II.png Ship stability +200%, Damage Reduction +10%, Agility +2
Ultra Calas-III Ultra Calas-III.png Ship stability +300%, Damage Reduction +15%, Agility +3

Ship Design
HULL DESIGN

Frigates  · Cruisers  · Battleships  · Special Hull  · Flagships  · Humaroid-Flagships  · ALL

ATTACK MODULES

Ballistic Weapons  · Directional Weapons  · Missile Weapons  · Ship-Based Weapons  · Planetary Weapons  · ALL

DEFENSIVE MODULES

Structure Modules  · Shield Modules  · Air Defense Modules

AUXILIARY MODULES

Electronic Modules  · Storage Modules  · Transmission Modules

All items (26)

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